Nov 03, 2006, 02:13 PM // 14:13 | #1 |
Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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Nightfall makes a bigger storage necessary??
I have Prophecies, Factions and Nightfall. Since Nightfall i have a really hard time to keep things organized... there are new runes, insignas, inscriptions, new keys, new dyes that wont stack with old ones (sometimes even with new ones), etc.
And thanks to the hero system i wanna keep more drops because hero's need runes, insigna and weapons too. Some stuff is very hard to get atm, so i keep everything of which i think they may be handy in the future. Most of my chars already have 2 or 3 armors for various purposes. For example my ranger has 3 armors, 6 or 7 different bows, id kit, sup salvage kit, normal salvage kits, keys, candy canes, minipet, mask(s). While playing i get drops so i need free slots when i start playing. I usually salvage many of my drops but crafting materials consume space in your bags too. This raises the need of as much open bagspots as possible before i start playing. Everything that i dont need at that time needs to be somewhere else.... but that is already a problem Storage is a logical place to store items, but storage is "only" 20 slots (plus 1 for craftingitems ofcourse). It doesnt matter if you have 1 or 20 chars on that account, the storage size stays the same. Because i dont want to sell things of which i think i need them in the (near) future, i already made a mule character (char doesnt play, just as an extension for my storage) but even that doesnt seem to be enough I think many more players are struggling with these problems, so i started to think about possible solutions too: * Storage size dependable on number of characterslots (with 20 storageslots minimum?), like 5 storageslots per characterslot * Extra storage for dyes, keys and maybe masks (system similar to crafting materials)? * Make masks accountbased not character based? What are your ideas on this "issue"?? |
Nov 03, 2006, 02:16 PM // 14:16 | #2 |
Lion's Arch Merchant
Join Date: Jul 2006
Location: Ireland
Profession: N/Me
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I'd welcome an increase in storage, or more mat based storage options. An armur and inscription one would be most welcomed. Maybe make the storage char based, and have a five slto account based storage system. This'd be hard to implement so maybe just more storage places would be better.
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Nov 03, 2006, 02:21 PM // 14:21 | #3 |
Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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I think they should give us the ability to purchase a dye and Key slot to storage for like say 1k each and perhaps an extra 20 slots tab for like say 10k (for the account not for the char) or failing that last one they should add a major rune of holding that increases bags/belts by another 5 slots and then a superior rune of holding that increases just the bags an additional 5 slots (so u end up with 10 slots in ur belt and 20 in ur bags)
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Nov 03, 2006, 02:23 PM // 14:23 | #4 |
Lion's Arch Merchant
Join Date: Feb 2006
Guild: Mina Sucks [Blz]
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yea since the release of NF ive had such a hard time, with all the halloween items ive won and my salvage/id kits, spare armor, diff weapons ive got about 8 slots free on my char.. with all the new insignias etc i want to keep some for new chars/heros or see if any are worth anythin a lil bit down the line unfortunately i cant atm.
if hero's could store some things it would be a big help even if it was a bit of storage shared between all ur heroes, anet have said they will be giving storage upgrades but so far nothing has materialised that helps the bulk of the problem. Maybe if they could do something like Diablo 2:LoD where u could store a second set of weapons that didnt take up space but increase this to armor aswell so we could have 2 sets of armor and 2 weapon sets that didnt take any inventory space |
Nov 03, 2006, 02:25 PM // 14:25 | #5 | |
Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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Quote:
EDIT: oops i see now you also referred to a few accountbased slots Last edited by GODh; Nov 03, 2006 at 02:29 PM // 14:29.. |
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Nov 03, 2006, 02:52 PM // 14:52 | #6 |
Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
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I totally agree, since Nightfall my storage has been full and so have my two mule characters. This game is seriously in need of some extra storage options. I just can't believe that ANet think that we can use the original 20 slots that came with Prophecies now we have three full campaigns. Ok we have the materials tab, but that doesn't help out with keys, dye, armour and weapons.
For now I'd just like the ability to drop a 10 slot bag into each storage slot, that would be a start. That is until someone at ANet realises that we really do need a key ring, an armour locker and a weapons rack. |
Nov 03, 2006, 03:12 PM // 15:12 | #7 |
Frost Gate Guardian
Join Date: Jul 2006
Location: Exit 9 NJ Trnpk
Guild: The Roaming Gnomes[roam]
Profession: N/Me
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Additional dye and key storage would help a lot, Armor storage would be nice as well. I only have one mule and she full as well. But with the holiday items, adn special event items you tend to run out of space quick, even with trying to keep the volume down.
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Nov 03, 2006, 03:19 PM // 15:19 | #8 |
Academy Page
Join Date: Mar 2006
Location: Belgium
Guild: We Are Too Cute In [Pink]
Profession: Me/
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Wardrobe storage plzkthnx
Rune/insignia/inscriptions/dye storage would be nice aswell, since players keep those around for later use. The material storage was a huge step forwards, even though it's limited to 250pieces. I still have some chars carrying materials around. |
Nov 03, 2006, 03:19 PM // 15:19 | #9 |
Academy Page
Join Date: Oct 2005
Location: South west UK
Guild: Iztrian Guild [IZ]
Profession: R/Mo
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I agree.Playing all 3 games with all my characters spread about I am struggling .
With keys and dyes and "seasonal gifts" I really do not want to sell I have no room for anything else and like playing my mule characters now. I am finding it hard to juggle things around to actually play. Please could we increase storage someway Anet? |
Nov 03, 2006, 03:31 PM // 15:31 | #10 |
Krytan Explorer
Join Date: Jul 2006
Guild: Eternal Deliverance
Profession: R/
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I'm still waiting for a key or even a dye storage!!!!
All they have to do, is make a tab in the storage EXACTLY like they did for the material storage except with the various keys or dyes in the game. It would make my life so much easier!! It can't be that hard to implement into the game!!! |
Nov 03, 2006, 03:33 PM // 15:33 | #11 |
Krytan Explorer
Join Date: Nov 2005
Location: Mi
Profession: N/Mo
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Additional storage can be purchased via 10$ character slot from the store.
Very sad that storage remains 20 slots after 3 chapters. |
Nov 03, 2006, 03:42 PM // 15:42 | #12 |
Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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When i think about it then ischuros's idea about a global and a personal storage isnt a bad idea... you can use the global storage as it is now: to store items that must be available to all chars (like keys, dyes, valuable items, etc). Then you have a similar personal storage when you can put your stuff that you dont need carry with you all the time.
Ofcourse stuff in the personal storage isnt available when in explorable areas, but you still can switch while in towns or outposts with a storage... For example: i have 7 bows, but i mainly use 3 (plus a staff for trapping). The other have more specific grips like deathbane or dragonslaying, etc. I dont need them all the time. Same for armor... I also can keep my masks there because i dont use them outside outposts/towns. Maybe also store weapons for my hero's while they dont have the REQ to use them yet, etc etc... |
Nov 03, 2006, 03:46 PM // 15:46 | #13 | |
Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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Quote:
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Nov 03, 2006, 03:54 PM // 15:54 | #14 |
Academy Page
Join Date: Oct 2006
Guild: Everyone Fights No One [Quit]
Profession: E/
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Maybe they should just make extra storage slots purchasable in-game.
With a sliding price scale - like skills. Something like: +5 slots: 500g +5 more: 1k +5 more: 1.5k +5 more: 2k +5 more: 2.5k Or something similar. You'd want to keep the price high enough that every character isn't running around with a 500 slot storage, but low enough that most players could still afford a few extra slots. |
Nov 03, 2006, 04:05 PM // 16:05 | #15 |
Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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ANet, people have always asked for this, why not? Gaile, give me a reason.
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Nov 03, 2006, 04:19 PM // 16:19 | #16 |
Wilds Pathfinder
Join Date: May 2005
Location: Ontario, Canada
Guild: Exalted Legionnaires [ExL]
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I think there should be a material slot for EACH of the major categories. A tab for 250 of each dye, a tab for 250 of each key, a tab for up to maybe 10 of each kind of insignia, inscription, and rune.
Weapons and whatnot shouldn't have their own space though, that would be just dumb. But if they had those extra tabs, they wouldn't even need to extend the storage space. Also I think Rune of Holding should work on belt pouches now. |
Nov 03, 2006, 04:25 PM // 16:25 | #17 |
Academy Page
Join Date: Oct 2006
Guild: Everyone Fights No One [Quit]
Profession: E/
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I also thinnk there should be major and superior runes of holding. >.>
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Nov 03, 2006, 04:29 PM // 16:29 | #18 |
Wilds Pathfinder
Join Date: May 2006
Location: The Tomb of Souls
Guild: DC
Profession: N/Me
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Yeah, I am having a rough time. I agree with the above and dye storage, etc.. it owuld help greatly. Even then though all these events with masks, etc... are causing a hinderance too.. I mean I don't want ot get rid of the special items...
Anet is really slacking ohere. |
Nov 03, 2006, 04:33 PM // 16:33 | #19 |
Krytan Explorer
Join Date: Jul 2005
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I very much like the idea of giving everyone one storage tab per chapter and an additional per-character tab for each character that isn't shared accountwide. I'd also like to see henchmen each have a backpack, and while we're at it you could double the size of the original storage.
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Nov 03, 2006, 04:36 PM // 16:36 | #20 |
Jungle Guide
Join Date: Jan 2006
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Id like to see an idea that was floated around before, player housing. STOP LAUGHING! It could be instanced, just like when you leave town, but the doorway would be the portal to the interior. Could use places like the Ascalon settlement in Kryta, some of those houses in mission towns/outposts, ect. Maybe first add an Armory to Guild Halls, as a place for members to store unneeded weapons and armor. Maybe charge somewhere around 1/4-1/2 the cost of the hall as a "installation fee". Just a thought.
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